The VR Critic
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The VR Critic
The VR Critic
  • LATEST REVIEWS
  • REVIEWS A-Z
  • Top picks
  • About
  • SUBSCRIBE TO NEWSLETTER

REVIEWS A-Z

Reviews

6×9: An Immersive Experience of Solitary Confinement review: exploring imprisonment

In his influential book The Language of New Media, scholar Lev Manovich makes many compelling arguments about the nature of virtual reality. One of them is countering the idea that headsets liberate…

by Luke Buckmaster
  • February 26, 2025
Reviews

A Fisherman’s Tale review: surreal and innovative gameplay

This charming puzzle game is built around a very particular central gimmick—like the first-person shooter Superhot and its “bullet time” mechanic. The essence of the latter can be broadly explained by referencing…

by Luke Buckmaster
  • February 26, 2025
Reviews

Accounting+ review: LOL-filled and Rick and Morty-esque

This brief but amusing interactive experience triggers location changes via a familiar concept: we don a VR headset at various points, taking us further down the rabbit hole of simulations inside simulations.…

by Luke Buckmaster
  • February 26, 2025
Reviews

Ahoy! From Picardy review: melancholic dioramic storytelling

This elegantly crafted dioramic experience (available on Apple Vision Pro) follows a scientist who’s alone and forlorn on an island, which was once an exquisite place of refuge but is now barren…

by Luke Buckmaster
  • May 30, 2025
Reviews

Allumette review: a beautiful artifact of present era VR

Director Eugene Chung’s charming 20 minute narrative experience—a loose adaptation of Hans Christian Andersen’s fairytale The Little Match Girl—received substantial acclaim when it arrived in 2016, the first year VR headsets became…

by Luke Buckmaster
  • February 26, 2025
Reviews

Apex Construct review: ho-hum ‘after the fact’ drama

Apex Construct is yet another VR game in which almost everything of dramatic import has occured before we start playing. I call this “after the fact drama.” Like in other sci-fi games…

by Luke Buckmaster
  • February 27, 2025
Reviews

Area Man Lives review: kookily inventive and radio play-esque

In Area Man Lives, we play a small town radio DJ with a listener who’s beyond obsessed: they’re convinced, in fact, the station is sending out signals directing them to perform particular…

by Luke Buckmaster
  • February 26, 2025
Reviews

Arizona Sunshine 2 review: humour’s a weapon in this solid zombie FPS

We live in an ever-changing world, but some things never go out of fashion—like well-timed zingers, stories of zombie infestation, and the camaraderie shared between humans and doggos. This rootin-tootin sequel to…

by Luke Buckmaster
  • September 15, 2024
Reviews

Arizona Sunshine review: a sass-filled zombie apocalypse

A zombie apocalypse can be a lonely place; thank god for those voices in our heads. Or the voice, in the case of VR experiences such as Arizona Sunshine, which ask us…

by Luke Buckmaster
  • February 27, 2025
Reviews

Asgard’s Wrath 2 review: epic and frustrating

Is it even possible to write about Asgard’s Wrath 2 without using the word “epic”? Early reports that Sanzaru Games’ sequel to its 2019 open-world RPG contained more than 60 hours of…

by Luke Buckmaster
  • February 27, 2025
Reviews

Ashes to Ashes review: an experimental, hokily acted 360 video

Here’s something you don’t see everyday: a single take 360 video presented from the perspective of an urn containing the ashes of a recently deceased man. The 11 minute Ashes to Ashes…

by Luke Buckmaster
  • February 27, 2025
Reviews

Assassin’s Creed Nexus review: an exciting addition to a blockbuster franchise

There’s a moment, early in Assassin’s Creed Nexus VR, when you’ll walk onto a small balcony in Venice and survey a bustling scene below. Decorations are everywhere—a festival is taking place—and people…

by Luke Buckmaster
  • February 27, 2025
Reviews

Astra review: transforming your living room into a spaceship

Eliza McNitt’s mixed reality experience will transform your living room into a spaceship and send you hurtling through the galaxy, making pit stops at various planets to collect natural resources. Like all…

by Luke Buckmaster
  • February 27, 2025
Reviews

Baba Yaga review: a ho-hum fairytale neither watched nor played

Baba Yaga is a narrative-driven, 20 minute-ish family experience that attempts to resolve—or at least neutralise—major issues that’d been bubbling away in the VR community for some time. Mostly relating to presence…

by Luke Buckmaster
  • February 27, 2025
Reviews

Batman: Arkham Shadow review – grandly scaled and detailed

Batman: Arkham Shadow swells with the atmospheric and environmental elements we’ve come to expect from depictions of Gotham City: dark lane ways, long shadows, musty corridors, neon lights. This dank and brooding…

by Luke Buckmaster
  • February 27, 2025
Reviews

Battlescar: Punk Was Invented By Girls review – sensorial candy

I love the energy and exuberance of this experience; I love its pluck and sass. The developers of Battlescar: Punk Was Invented By Girls embraced an “everything and the kitchen sink” approach,…

by Luke Buckmaster
  • February 27, 2025
Reviews

Beat Saber review: a Tron-esque boulevard of pulsating neon

Some VR enthusiasts have argued that 360 videos, with their non-navigable environments and limited degrees of freedom, do not qualify as “real” virtual reality. I won’t get into that debate right now,…

by Luke Buckmaster
  • February 27, 2025
Reviews

Before Your Eyes review: each scene lasts until you blink

The title “Before Your Eyes” derives from a familiar turn of phrase, commonly associated with near death experiences: “my life flashed before my eyes.” When we imagine this flashing we might think…

by Luke Buckmaster
  • February 27, 2025
Reviews

Behind the Dish review: relishing that mouth-watering money shot

Food-focused documentaries crave that mouth-watering money shot: the images that make you think “man, I shouldn’t have watched this on an empty stomach.” There’s plenty of them in Behind the Dish, a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Blair Witch review: getting hopelessly lost never felt more apt

I can’t say I was surprised, and in fact it felt thematically apt, to be hopelessly lost in the woods at night during a Blair Witch VR experience. A degree of aimlessness…

by Luke Buckmaster
  • February 27, 2025
Reviews

Blood & Truth review: viscerally cinematic

Some reviewers have compared Blood & Truth to the sassy British crime films of Guy Ritchie, the most obvious similarities being London settings and cockney-sounding nogoodniks. The game is packed with balls-to-the-wall…

by Luke Buckmaster
  • February 27, 2025
Reviews

Bonelab review: blandly designed and ideologically depraved

It’s an evergreen question within the VR community: when will the medium achieve mass adoption? Blandly designed, fidgety, and frustrating productions like Bonelab make one think: not for a long time. This…

by Luke Buckmaster
  • February 27, 2025
Reviews

Bono: Stories of Surrender (immersive) review – returning and defying the frame

Anybody who’s watched a film in an IMAX cinema, partly shot using IMAX cameras, understands how changes in aspect ratio can trigger a visceral response. For the uninitiated, here’s what happens. The…

by Luke Buckmaster
  • June 6, 2025
Reviews

Collisions review: early, innovative and rule-breaking

Lynette Wallworth’s 360 video Collisions explores the story of an Aboriginal man, Nyarri Nyarri Morgan, whose first exposure to western culture was witnessing an atomic bomb explosion in remote Australian desert. That…

by Luke Buckmaster
  • February 27, 2025
Reviews

Cosmonious High review: sweet, kiddy, cartoonish

The gaudily designed Cosmonious High is pumped full of cartoonish elements and bubblegum colours, making it clear the experience is intended for younger players. Its narrative premise reflects this too: we play…

by Luke Buckmaster
  • February 27, 2025
Reviews

Crow: The Legend review: channelling subpar animated movies

Crow: The Legend is an animated 360 video about an exotic bird with majestic feathers and a stunning voice, who’s tasked with the job of saving his forest from its very first…

by Luke Buckmaster
  • February 27, 2025
Reviews

Dear Angelica review: sublimely mixing art and space

To describe the appeal of virtual reality, it’s sometimes said that you get to go inside the picture. The long-held prominence of the frame—first dominating paintings, then film and television—has accustomed us…

by Luke Buckmaster
  • February 27, 2025
Reviews

Defector review: a scattered, piecemeal spy story

The first-person shooter and spy story Defector bears several similarities to the PSVR game Blood and Truth, both arriving in the same year (2019) and marketed with comparable messages. Each experience promised…

by Luke Buckmaster
  • February 27, 2025
Reviews

Defrost review: narratively justifying complete incapacity

Many engaging 360 videos have been produced, and precisely none offer any kind of dramatic agency. Purely because they’re videos: beyond gaze tracking they have no interactive capacity. And yet when we…

by Luke Buckmaster
  • February 27, 2025
Reviews

Demeter review: a fidgety, gimmicky mixed reality platformer

What do you do when a figurine-sized space lady crashes into your lounge room, rabbiting on about a mission involving precious crystals? Help her out, of course! The narrative justification for Demeter’s…

by Luke Buckmaster
  • February 27, 2025
Reviews

Eli Roth’s Be Mine: A VR Valentine’s Slasher review – boilerplate schlock

Eli Roth not only gave his imprimatur to this 30 minute 360 video, but has implied ownership of it—the full title being Eli Rother’s BE MINE: A VR Valentine’s Slasher. The horror…

by Luke Buckmaster
  • February 27, 2025
Reviews

Eli Roth’s Haunted House: Trick VR Treat review – laughably low-rent

Eli Roth’s first crack at a VR experience is a schlock fest with laughably low-rent grindhouse vibes. When I first heard about it, I assumed the horror specialist had crafted an experience…

by Luke Buckmaster
  • February 27, 2025
Reviews

Emperor review: richly emotional and strikingly surreal

This 40-ish minute narrative experience from directors Marion Burger and Ilan Cohen unpacks the poignant personal story of a man who developed a condition known as aphasia, defined in an introductory text…

by Luke Buckmaster
  • February 27, 2025
Reviews

Evolution of Verse review: symbolically signficant cinema-homaging

Evolution of Verse is a short 360 video—less than four minutes long—but it occupies a symbolically significant place in modern VR. This elegantly made experience’s director, Chris Milk, screened it during a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Fracked review: a fast-paced, lovingly made FPS

This zippy, moreish, colourfully vacuous action-shooter reminded me of the title of a Russ Meyer movie: Faster, Pussycat! Kill Kill! Sheer speed is a core feature of Fracked, which tumbles along at…

by Luke Buckmaster
  • February 27, 2025
Reviews

Ghost Giant review: gorgously crafted and emotonally engaging

In this very sweet and unexpectedly poignant puzzle game, we assume the role of a huge benevolent being with translucent blue hands, who assists an adorable pint-sized creature named Louis. We’re his…

by Luke Buckmaster
  • February 27, 2025
Reviews

Ghost in the Shell – Virtual Reality Diver review: frantically spectacular

I don’t experience motion sickness in VR, but I’m willing to bet many have ripped off their headsets while watching this 16 minute production and bolted for the bathroom. That’s not a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Gloomy Eyes review: Tim Burton-esque dioramic storytelling

The look and feel of Gloomy Eyes recalls the stop-motion animations of Tim Burton, such as Corpse Bride and Frankenweenie. The character and set design of this 30-ish minute narrative production have…

by Luke Buckmaster
  • February 27, 2025
Reviews

Gnomes and Goblins review: lovingly crafted and wonder-evoking

Creator Jon Favreau and director Jake Rowel’s charming game Gnomes and Goblins beautifully evokes the simple, evergreen pleasures of arriving somewhere, and of being invited somewhere. When I recall the experience, I think…

by Luke Buckmaster
  • February 27, 2025
Reviews

Half-Life 2 VR Mod review: key lessons to inspire VR developers

Virtual reality enthusiasts such as myself have banged on about the need for more AAA content. The frustrating truth, at the time of publishing, is that spiffy new headsets arrive more frequently…

by Luke Buckmaster
  • February 27, 2025
Reviews

Half-Life: Alyx review – the blockbuster that wasn’t

In another reality, Half-Life: Alyx was the blockbuster AAA title that catapulted VR into the gaming mainstream. That didn’t happen, of course, for various reasons that don’t need to be extrapolated here.…

by Luke Buckmaster
  • February 27, 2025
Reviews

Hard World for Small Things review: a scratchy 360 video experiment

The visual structure of this six minute 360 video is nothing if not simplistic, consisting entirely of two immersions: one filmed from the back of a convertible, the other from inside a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Horizon Call of the Mountain review: sun-soaked post-apocalyptia

Arriving at a period in VR history when new headsets were much more common than AAA games, Horizon Call of the Mountain offered a rare virtual reality experience with blockbuster aspirations—and a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Into the Radius review: a trippy shooter with terrible object interaction

The menu screen of Into the Radius depicts surreal vision of an apocalyptic landscape, where the laws of physics appear to have broken down. Bare trees protrude from shrub-splotched land beneath a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Jesus VR: The Life of Christ VR review: blandly biblical

Many 360 videos take viewers to far-flung locations to witness cultures far removed from our ordinary lived experience. Here it comes with the added novelty of using the medium to explore the…

by Luke Buckmaster
  • February 27, 2025
Reviews

JFK Memento: A Chronicle of the Assassination review: merging place and time

The JFK assassination has been pored over ad infinitum, a never-ending well of speculation and conjecture inspiring countless productions in various mediums. Director Chloé Rochereuil nevertheless brings some freshness and ingenuity to…

by Luke Buckmaster
  • February 27, 2025
Reviews

Job Simulator review: mundanity infused with charm and levity

A virtual reality experience predicated on simulating workplace environments such as office cubicles and a car garage doesn’t sound like a hoot. But the delightful Job Simulator isn’t interested in lifelike recreations,…

by Luke Buckmaster
  • February 27, 2025
Reviews

Jurassic World Aftermath review: repetitive and laborious stealth

At least, in the Jurassic Park movies, people arrive on the island before things go haywire. In this VR game, the journey there is botched: we’re on a small plane en route…

by Luke Buckmaster
  • February 27, 2025
Reviews

Killer Frequency review: single setting, dialogue-driven suspense

How’s this for an entertaining premise? In Killer Frequency we play a radio host manning the graveyard shift in a crummy small town, during the 1980s, where a serial killer is on…

by Luke Buckmaster
  • February 27, 2025
Reviews

Land’s End review: an early, oddly soothing puzzle game

Released in 2015, Land’s End was an early addition to the VR puzzle game canon, deploying simple mechanics and sparsely surreal environments. I played it on my very first headset—a Samsung Galaxy…

by Luke Buckmaster
  • February 27, 2025
Reviews

Lone Echo 1 and 2 review: grandoise space adventures

I’m a big fan of both Lone Echo games. They’re well crafted and grandiose space adventures, with engaging mechanics and satisfying narratives that scale up, up and away—to the edges of the…

by Luke Buckmaster
  • February 27, 2025
Reviews

Lovesick review: a scuzzy narrative puzzler with maddening mechanics

In the not-too-distant future, when virtual reality’s embryonic years have become a dim memory, VR enthusiasts such as myself will recall certain things with a nostalgic twinkle in our eyes. For others,…

by Luke Buckmaster
  • March 14, 2025
Reviews

Lucid review: tumbling through an old lady’s imagination

In the 16 minute narrative-driven experience Lucid, we journey through the deep recesses of an old lady’s subconscious as her daughter pursues an Inception-like mission—but in reverse. Rather than wishing the subject…

by Luke Buckmaster
  • February 27, 2025
Reviews

Maestro review: a well-established rhythm format

One YouTube reviewer declared that Maestro “nails the feeling of being a conductor.” I’d pay good money to be in the company of an actual conductor as they listen to those words:…

by Luke Buckmaster
  • February 27, 2025
Reviews

Manifest 99 review: train traveling through purgatory

Two words spring to mind after experiencing the darkly beautiful and surreal Manifest 99: trains and eyes. Let’s start with the former. This 30-ish minute narrative experience is set on a train…

by Luke Buckmaster
  • February 27, 2025
Reviews

Max Mustard review: a traditional platformer, grafted onto VR

Max Mustard is an enjoyably daffy old school platformer given a virtual reality spit and polish. This is a genre filled with simple pleasures i.e. collecting coins, breaking boxes and stomping on…

by Luke Buckmaster
  • February 27, 2025
Reviews

Medal of Honor: Above and Beyond review: frustratingly episodic

Medal of Honour: Above and Beyond is a frustratingly episodic experience, crippled by stop-start pacing and a “jack of all trades, master of none” mentality. At various points in this game, stemming…

by Luke Buckmaster
  • February 27, 2025
Reviews

Metallica on Apple Vision Pro review: energetic but cookie-cut

I wasn’t surprised, while watching the new Metallica immersive video, to find myself in the personal space of the band as they perform for a stadium crowd in Mexico CIty. In this…

by Luke Buckmaster
  • March 20, 2025
Reviews

MLK: Now is the Time review – spatialising political metaphors

MLK: Now is the Time is a triptych of short experiences themed around three elements core to Martin Luther King’s legendary “I Have a Dream” speech. It uses metaphors that aren’t just…

by Luke Buckmaster
  • February 27, 2025
Reviews

Not for Broadcast review: a knowingly heavy-handed ‘propaganda simulator’

Ever wanted to get a taste of what it’s like to control a live TV news broadcast?  Probably not; switching between camera setups in real-time isn’t exactly a common fantasy. Doing so…

by Luke Buckmaster
  • February 27, 2025
Reviews

Notes on Blindness review: differently perceiving perception

Notes on Blindness was conceived as an immersive companion piece to the 2016 film of the same name, which explores the process of going blind from the very personal perspective of theology…

by Luke Buckmaster
  • February 27, 2025
Reviews

On the Morning You Wake (to the End of the World) review: poetically immersive

Interesting drama, as this 38 minute immersive documentary reminds us, isn’t necessarily about what will or did happen; it can also be about what might have happened. The event—or non-event—around which On…

by Luke Buckmaster
  • February 27, 2025
Reviews

Outta Hand review: hands flapping mischief-making

The word that comes to mind after finishing Outta Hand: playable. This game is so damn playable. Its core gameplay mechanic involves a very weird way of moving: you thrust yourself around…

by Luke Buckmaster
  • April 7, 2025
Reviews

Paper Birds review: a narrative-driven diorama crafted with love

The narrative spine of Paper Birds is formed by the testimony of a young boy who recounts a speculator tale: of parallel alternate worlds, beautiful and haunting; of his missing sister, who…

by Luke Buckmaster
  • February 27, 2025
Reviews

Pearl review: literalising the road of life

I have a big soft spot for Pearl: director Patrick Osborne’s five-and-a-half minute 360 video set entirely inside a car, with us riding shotgun. It might sound cheesy to say that this…

by Luke Buckmaster
  • February 27, 2025
Reviews

Pistol Whip review: gun fights with nightclub vibes

It’s impossible to play this frenetic first-person shooter and not be viscerally immersed: you really feel like your body’s on the line. In more ways than one. The term “on the rails”…

by Luke Buckmaster
  • February 27, 2025
Reviews

Pixel Ripped 1995 review: games inside games, mediums inside mediums

Every installment in the Pixel Ripped series homages a different era of video games, so far recreating the look and feel of productions from the 70s (Pixel Ripped 1978), 80s (Pixel Ripped…

by Luke Buckmaster
  • February 27, 2025
Reviews

Propagation: Paradise Hotel review – like a decently made zombie B movie

During an early moment in the horror survival game Propagation: Paradise Hotel, an NPC asks us to lead the way through dark zombie-infested hallways. But the thing is: this guy is armed…

by Luke Buckmaster
  • February 27, 2025
Reviews

Puzzling Places and Shores of Loci review: assembling the pieces of existence

Ah, the click: the sweet, sweet sound of the click. So welcome, so satisfying, so moreish. I’m not referring to the sound of a computer mouse, or a remote control, or any…

by Luke Buckmaster
  • February 27, 2025
Reviews

Rebels review: triumphantly reinventing animation

Music is a weapon that can be used to fight monstrous robots in Federico Moreno Breser’s short, sweet, very stylish and energetic narrative-driven production, which injects traditional motion picture language with a…

by Luke Buckmaster
  • February 27, 2025
Reviews

Reeducated review: matching verbal testimony with spatial reveals

Created as a companion piece to a longform article published in The New Yorker investigating secret detention camps in China, Reeducated is a visually engaging 360 video that has a good—perhaps the…

by Luke Buckmaster
  • February 27, 2025
Reviews

Resident Evil VR review: how to shatter immersion and break a cardinal rule

I’m not the kind of person who places much value on awards ceremonies. Any voting methodology has its limitations and drawbacks, so one takes them all with a grain of salt. Nevertheless,…

by Luke Buckmaster
  • February 27, 2025
Reviews

Robert Rodriguez’s THE LIMIT review: intensely grindhouse-y

Early in the present era of virtual reality, which can be roughly marked by the dawning of consumer-available headsets in 2016, many filmmakers dabbled with the emerging medium, most attempting to port…

by Luke Buckmaster
  • February 27, 2025
Reviews

Sam and Max: This Time it’s Virtual review: kiddish and gimmicky

Like many humourous VR experiences, Sam and Max: This Time it’s Virtual! Heavily relies on vococentric forms of comedy. Most of the jokes in this kiddish assortment of gimmicky activities and mini-games,…

by Luke Buckmaster
  • February 27, 2025
Reviews

SENS review: oddly fusing game, film and graphic novel

Released in 2016, SENS VR arrived during a period of intensive experimentation, when VR content creators threw all sorts of stuff at the wall to see what stuck. Written by Charles Ayats,…

by Luke Buckmaster
  • February 27, 2025
Reviews

Spheres review: spatialising the cosmos

Just your average, ordinary, run-of-the-mill experience about listening to the sounds of entire planets and disrupting the fabric of the universe. Eliza McNitt wrote and directed this very trippy non-fiction production, which…

by Luke Buckmaster
  • February 27, 2025
Reviews

Star Wars: Squadrons review – expect big, slack-jawed smiles

Since Disney acquired the Star Wars franchise in 2012, tales from the galaxy far far away have felt very templated: a twisted family dynamic here, the clanging of lightsabers there, insert some…

by Luke Buckmaster
  • February 27, 2025
Reviews

Stranger Things review: invigorating outside-the-box storytelling

This highly ambitious production from Tender Claws—a studio with a history in delivering innovative VR works—is the equivalent of a television anthology series, in the sense it’s divided into 11 distinct but…

by Luke Buckmaster
  • February 27, 2025
Reviews

Submerged review: Apple’s first attempt at reinventing movies

The first scripted video produced for the Apple Vision Pro is a 17 minute short set on a submarine, during WWII, where all hell breaks loose when a torpedo attack hits. Things…

by Luke Buckmaster
  • April 22, 2025
Reviews

Superhot review: connecting body and time

Much has been made—and rightfully so—about the collapse of the two dimensional viewing experience in virtual reality. One of the medium’s amazing features is this revolution in screen space, placing us “inside”…

by Luke Buckmaster
  • February 27, 2025
Reviews

Synapse review: monochrome-ish and Inception-like

Want a simple way to increase the impact of colour? Make it scarce. Environments in the surreal first-person shooter Synapse are presented in monochrome, with flashes of colour giving particular objects and…

by Luke Buckmaster
  • February 27, 2025
Reviews

That Dragon, Cancer: I’m Sorry Guys, It’s Not Good review: tenderly contemplative

Ryan and Amy Green created the indie video game That Dragon, Cancer: I’m Sorry Guys, It’s Not Good to help deal with the death of their five-year-old son Joel, who was diagnosed…

by Luke Buckmaster
  • February 27, 2025
Reviews

The 7th Guest VR review: fine use of volumetric video

What can a remake of a 30-year-old video game tell us about the future of motion picture performances? Quite a lot, actually. “Volumetric video” isn’t exactly a sexy term but hot damn…

by Luke Buckmaster
  • March 3, 2025
Reviews

The Book of Distance review: tenderly personal embodied history

Randall Okita’s tenderly crafted production unfolds like an experiential family photo album or embodied history lesson, exploring the story of his grandfather Yonezo Okita, who migrated to Canada from Japan in the…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Climb 1 and 2 review: a single gameplay mechanic, stretched

The Climb games are wholly devoted to executing a single gameplay mechanic, at the expense of everything else. There’s plenty of other VR productions where that came from: Beat Saber is all…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Dark Pictures: Switchback VR review – crude ride-like horror

Who would’ve thought that a horror rollercoaster shoot-em-up would be so bloody gnarly? Everybody, of course. Just a cursory look at the marketing materials for Switchback VR correctly indicates a grotesque arcade-like…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Exit 8 VR review: a Kafkaesque join-the-dots nightmare

The horror of repetition, or the terror of change? Developer Kotake Create’s eerie indie game The Exit 8, which premiered on Steam in 2023 and has now been ported into VR, is…

by Luke Buckmaster
  • March 28, 2025
Reviews

The Faceless Lady review: fusty, folkloric 180 horror

The Eli Roth-produced horror series The Faceless Lady is strikingly different to anything else on the market—while paradoxically bogged down by an aura of same-old same-old. Presented in the 180 video format,…

by Luke Buckmaster
  • March 9, 2025
Reviews

The Invisible Hours review: a new modality for immersive theatre

The Invisible Hours is a narrative-driven experience that combines aspects of a movie, video game and immersive theatre production. However the developers at Tequila Works couldn’t be clearer about how they intend…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Last Worker review: warehouse-sized political rebellion

What if you were the last employee working in a massive warehouse for an Amazon-like megacorporation, competing against robots to keep your job? That’s the initial premise of The Last Worker, in…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Light Brigade review: Sunday school, with guns and explosions

I was expecting lots of gunplay in The Light Brigade: a first-person shooter set in dark, dream-like environments illustrated with a surreal graphic novel-like aesthetic. I was expecting lots of bad guys,…

by Luke Buckmaster
  • August 12, 2024
Reviews

The Midnight Walk review: gorgeous design and dreamlike dread

Fairytale-esque narration is strewn throughout The Midnight Walk, with lots of talk of strange histories and recondite lores inside a Halloweenish world of perpetual night. The dulcet-voiced male narrator has a mysteriously…

by Luke Buckmaster
  • May 23, 2025
Reviews

The Reservoir VR review: a melancholic graphic novel hybrid

The Reservoir takes place in a surreal mini-golf course that symbolizes the end of a romantic relationship—that time when the flame is still burning but will soon flicker out. In that dying…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Rose and I review: short and sweet

The Rose and I is a short, slight, sweet experience with the simplest of narratives, following a gender ambiguous person watering a rose on a tiny boulder-like planet. We watch this cute…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Soloist review: pretty, but lacking visceral oomph

Vertiginous! Hair-raising! Gasp-inducing! This was what I was expecting from The Soloist, a near feature-length 360 video about rock climber Alex Honnold, who made a name for himself by ascending some of…

by Luke Buckmaster
  • April 29, 2025
Reviews

The Turning Forest review: a short and sweet musical fairytale

This short and sweet fairytale-esque experience captures a child’s journey to a magical forest, where they befriend a magnificent mythical creature. Presenting a bright and imaginative fantasy world, albeit in the form…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Twilight Zone review: an occasionally compelling triptych

When I first learned of a Twilight Zone virtual reality experience, I was less than enthused. It seemed unlikely that the iconic anthology series created by Red Serling—intoner of that unforgettable spiel…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Under Presents review: apocalyptically vaudevillian

I love the central setting in The Under Presents: a nightclub on the edge of existence, situated on desert sands in a bizarro alternate universe combining apocalyptic aesthetics with vaudevillian vibes. The…

by Luke Buckmaster
  • February 27, 2025
Reviews

The Walking Dead: Saints and Sinners – Retribution review: more of the same

The appeal of video game sequels rests on returning players to worlds with which they’re familiar. That can feel like a cop-out, however, if a sequel applies too much of the same—same…

by Luke Buckmaster
  • February 27, 2025
Reviews

Vanishing Grace review: lonely and contemplative

Like many VR productions of the present era, Vanishing Grace evokes a striking sense of solitude. Navigating this world is a lonely experience; sometimes I wanted to cry out “where the hell…

by Luke Buckmaster
  • February 27, 2025
Reviews

Vertigo 2 review: zanily inventive and quietly revolutionary

I enjoyed the first Vertigo—a zany space adventure in which we play a young woman trying to find her way home, navigating a vast and treacherous alien universe. But the sequel is…

by Luke Buckmaster
  • February 27, 2025
Reviews

Virtual Virtual Reality review: spiraling madcap realities

The idea of putting on a headset inside a VR experience isn’t new and in fact has been executed many times— for instance in Superhot, Job Simulator, and Accounting+. But Tender Claws’…

by Luke Buckmaster
  • February 27, 2025
Reviews

Walkabout Mini Golf review: purely, modestly nice

When it comes to explaining the appeal of golf, nobody has said it better than George Costanza: “it’s just nice to be outside in a well landscaped area.” That quote from Seinfeld…

by Luke Buckmaster
  • February 27, 2025
Reviews

Waves of Grace review: prayer as narration

Many short 360 video documentaries break the old “show, don’t tell” principle by deploying extensive voice-over narration. In the case of Waves of Grace, which was co-directed by Gabo Arora and Chris…

by Luke Buckmaster
  • February 27, 2025
Reviews

What If…? An Immersive Story review: between watching and playing

Marvel’s first production for the Apple Vision Pro intends us to feel like a superhero, traveling to far-flung corners of the cosmos and defeating maniacal villains. But the developers aren’t fooling anybody:…

by Luke Buckmaster
  • February 27, 2025
Reviews

Where Things Go review: memories become retrievable items

This short but sweet experience has a ponderous, ruminative quality, not just in abstract terms but in tangible things that can be stored and retrieved. It plays with the concept that memories…

by Luke Buckmaster
  • February 27, 2025
Reviews

Who is Sabato De Sarno? A Gucci Story review: TV, with extra dressing

Glitzy corporate video, or a brave new world of spatial entertainment? It can be both. This much is certain: you’ve never experienced a documentary quite like Who is Sabato De Sarno? A…

by Luke Buckmaster
  • February 27, 2025
Reviews

Wilson’s Heart review: horror homage, in rich monochrome

Wilson’s Heart takes place in a creaky old hospital where the player wakes up and removes bolts from their head, then sets out to discover who they are and what they’re doing…

by Luke Buckmaster
  • February 27, 2025
Reviews

Wolves in the Walls review: elegant crafted and emotionally warming

One of the most rudimentary ways to direct attention in VR, where users can turn and face in any direction, is to blacken out space around an intended focus point. It’s pretty…

by Luke Buckmaster
  • May 19, 2024
Reviews

Wraith: The Oblivion – Afterlife review: spatially interesting horror

This intensely engaging and very creepy game takes place in an almost impossibly large modern mansion, owned by a Hollywood billionaire, where some years ago a handful of people died during a…

by Luke Buckmaster
  • February 27, 2025
Reviews

You Destroy. We Create review: exploring Ukrainian identity

This engaging immersive documentary focuses on a seldom-explored subject: the loss of cultural identity as a result of military invasions. More specifically, it’s about how the war in Ukraine has profoundly changed…

by Luke Buckmaster
  • February 27, 2025
Reviews

Zara Larsson – AmazeVR review: a dance between camera and performer

AmazeVR’s Zara Larsson concert got me thinking about how far things have come since I first watched a musician belting out a song in virtual reality. That was a 360 video back…

by Luke Buckmaster
  • May 10, 2025

The VR Critic is Australian critic Dr Luke Buckmaster. This site was launched in February 2025 with 100 reviews—one of the most significant contributions to VR criticism by any individual in history. Read more about the site and its author.

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Bono: Stories of Surrender (immersive) review – returning and defying the frame
  • June 6, 2025
Ahoy! From Picardy review: melancholic dioramic storytelling
  • May 30, 2025
The Midnight Walk review: gorgeous design and dreamlike dread
  • May 23, 2025
Zara Larsson – AmazeVR review: a dance between camera and performer
  • May 10, 2025


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